Racing games have always been an oversight in games writing, partly because it’s often difficult to write analytically and lyrically about a genre devoid of distinctive style (hence: generic), but also because critics simply snub racing games as uncomplicated fare. This kind of thinking is deceptive, disavowing the potential for stylistic authorship in any and all areas of videogame craftsmanship. Simply put, Forza Horizonboasts a confident, finely realized sense of style and setting more cultivated than even some AAA titles with an attempted overarching narrative and tone. Unlatching from the characteristic urban sprawls or nondescript racing circuits of comparable racing games, Horizon instead sets its eyes on a far more ambitious artistic project, seeking to paint a panoramic, open-world simulacrum of Colorado in broad strokes with the genre as its canvas.
Read the full text at Thumbsticks.