Player Two: An Interview with Stefano Gualeni

Interview by Miguel Penabella Originally conducted May 3, 2019 Edits and introduction written October 29, 2019 Stefano Gualeni was enjoying the early morning sun, opening his windows to savor “a full blast of Maltese morning air,” when I caught up with him for a friendly chat. Since finding success with adventure game Tony Tough and … Continue reading Player Two: An Interview with Stefano Gualeni

2017 in Games: Words on A Road that May Lead Nowhere, The Norwood Suite, & Something Something Soup Something

Excerpt on A Road that May Lead Nowhere Ian MacLarty’s A Road that May Lead Nowhere is a driving game that borrows from a legacy of walker games such as the similarly low-polygon, pastel-colored Proteus. The game features no objective other than to drive down an endless road without destination or other vehicles. As such, the game compels players … Continue reading 2017 in Games: Words on A Road that May Lead Nowhere, The Norwood Suite, & Something Something Soup Something